Serverside Hooks

Description

Called to add ammo types to be checked for and saved.

Parameters

# Name Type Note
1 ammoTable Table The table filled with the current ammo types.

Return Values

None.

Description

Called when chat box info should be adjusted.

Parameters

# Name Type Note
1 info Unknown Missing description for info.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a Clockwork ConVar has changed.

Parameters

# Name Type Note
1 name Unknown Missing description for name.
2 previousValue Unknown Missing description for previousValue.
3 newValue Unknown Missing description for newValue.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when Clockwork config has changed.

Parameters

# Name Type Note
1 key Unknown Missing description for key.
2 data Unknown Missing description for data.
3 previousValue Unknown Missing description for previousValue.
4 newValue Unknown Missing description for newValue.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when Clockwork config has initialized.

Parameters

# Name Type Note
1 key Unknown Missing description for key.
2 value Unknown Missing description for value.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when an Clockwork item has initialized.

Parameters

# Name Type Note
1 itemTable Table The table of the item being initialized.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when Clockwork should log and event.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called after Clockwork items have been initialized.

Parameters

# Name Type Note
1 itemsTable Table The table of items that have been initialized.

Return Values

None.

Description

Called when an entity fires some bullets.

Parameters

# Name Type Note
1 entity Entity The entity trying to fire bullets.
2 bulletInfo Table The info of the bullets being fired.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when an entity's menu option should be handled.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 entity Unknown Missing description for entity.
3 option Unknown Missing description for option.
4 arguments Unknown Missing description for arguments.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to get whether an entity is being held.

Parameters

# Name Type Note
1 entity Unknown Missing description for entity.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's default inventory is needed.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 character Unknown Missing description for character.
3 inventory Unknown Missing description for inventory.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's default model is needed.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's default skin is needed.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's phys desc override is needed.

Parameters

# Name Type Note
1 player Player The player whose phys desc override is needed.
2 physDesc String The player's physDesc.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to get whether a player's weapon is raised.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 class Unknown Missing description for class.
3 weapon Unknown Missing description for weapon.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when an item entity has been destroyed.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when an item entity has taken damage.

Parameters

# Name Type Note
1 itemEntity Unknown Missing description for itemEntity.
2 itemTable Unknown Missing description for itemTable.
3 damageInfo Unknown Missing description for damageInfo.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when an item's network observers are needed.

Parameters

# Name Type Note
1 itemTable Unknown Missing description for itemTable.
2 info Unknown Missing description for info.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to modify the generator interval.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to modify the wages interval.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when an attribute is progressed to edit the amount it is progressed by.

Parameters

# Name Type Note
1 player Player The player that has progressed the attribute.
2 attribute Table The attribute table of the attribute being progressed.
3 amount Number The amount that is being progressed for editing purposes.

Return Values

None.

Description

Called when a player's saved inventory should be added to.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 character Unknown Missing description for character.
3 Callback Unknown Missing description for Callback.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's bullet info should be adjusted.

Parameters

# Name Type Note
1 player Player The player that is firing bullets.
2 bulletInfo Table The info of the bullets that need to be adjusted.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's character creation info should be adjusted.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's character screen info should be adjusted.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 character Unknown Missing description for character.
3 info Unknown Missing description for info.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's character table should be adjusted.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 character Unknown Missing description for character.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's death info should be adjusted.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's drop weapon info should be adjusted.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 info Unknown Missing description for info.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's earn generator info should be adjusted.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's next punch info should be adjusted.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's order item should be adjusted.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's prop cost info should be adjusted.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's radio text should be adjusted.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's armor is set.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 newArmor Unknown Missing description for newArmor.
3 oldArmor Unknown Missing description for oldArmor.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's attribute has been updated.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player is banned.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to be given a weapon.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 class Unknown Missing description for class.
3 itemTable Unknown Missing description for itemTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to bypass the class limit.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to bypass the faction limit.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to change class.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 class Unknown Missing description for class.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to create a character.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 character Unknown Missing description for character.
3 characterID Unknown Missing description for characterID.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when death attempts to clear a player's name.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when death attempts to clear a player's recognised names.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to delete a character.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 character Unknown Missing description for character.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to destroy generator.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to destroy an item.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to drop an item.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to drop a weapon.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 itemTable Unknown Missing description for itemTable.
3 weapon Unknown Missing description for weapon.
4 bNoMsg Unknown Missing description for bNoMsg.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to earn generator cash.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 info Unknown Missing description for info.
3 cash Unknown Missing description for cash.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to earn wages cash.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 cash Unknown Missing description for cash.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to fire a weapon.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 bIsRaised Unknown Missing description for bIsRaised.
3 weapon Unknown Missing description for weapon.
4 bIsSecondary Unknown Missing description for bIsSecondary.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player should gain a frag.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to get up.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to get whether a player can give an item to storage.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 storageTable Unknown Missing description for storageTable.
3 itemTable Unknown Missing description for itemTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to holster a weapon.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 itemTable Unknown Missing description for itemTable.
3 weapon Unknown Missing description for weapon.
4 shouldForce Unknown Missing description for shouldForce.
5 bNoMsg Unknown Missing description for bNoMsg.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to knock on a door.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to knockout a player.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to lock an entity.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 entity Unknown Missing description for entity.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to order an item shipment.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 itemTable Unknown Missing description for itemTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to own a door.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 door Unknown Missing description for door.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to punch an entity.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to knock a player out with a punch.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to determine whether or not a player can quickly raise their weapon by pressing the x button.

Parameters

# Name Type Note
1 player Player The player that is attempting to quickly raise their weapon.
2 weapon Weapon The player's current active weapon.

Return Values

None.

Description

Called when a player attempts to use the radio.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when the player attempts to be ragdolled.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 state Unknown Missing description for state.
3 delay Unknown Missing description for delay.
4 decay Unknown Missing description for decay.
5 ragdoll Unknown Missing description for ragdoll.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's ragdoll attempts to decay.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 ragdoll Unknown Missing description for ragdoll.
3 seconds Unknown Missing description for seconds.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to restore a recognised name.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 target Unknown Missing description for target.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to save a recognised name.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 target Unknown Missing description for target.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to say something in-character.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 text Unknown Missing description for text.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to say something locally out-of-character.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to say something out-of-character.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to see another player's status.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 target Unknown Missing description for target.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to switch to a character.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 character Unknown Missing description for character.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to get whether a player can take an item to storage.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 storageTable Unknown Missing description for storageTable.
3 itemTable Unknown Missing description for itemTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to throw a punch.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to unlock an entity.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 entity Unknown Missing description for entity.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when the player attempts to be unragdolled.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 state Unknown Missing description for state.
3 ragdoll Unknown Missing description for ragdoll.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to use a character.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 character Unknown Missing description for character.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when attempts to use a command.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 commandTable Unknown Missing description for commandTable.
3 arguments Unknown Missing description for arguments.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to use a door.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 door Unknown Missing description for door.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to use an entity in a vehicle.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 entity Unknown Missing description for entity.
3 vehicle Unknown Missing description for vehicle.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to use an item.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 itemTable Unknown Missing description for itemTable.
3 bNoMsg Unknown Missing description for bNoMsg.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to use a lowered weapon.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 weapon Unknown Missing description for weapon.
3 secondary Unknown Missing description for secondary.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player attempts to view a door.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 door Unknown Missing description for door.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's cash has been updated.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 amount Unknown Missing description for amount.
3 reason Unknown Missing description for reason.
4 bNoMsg Unknown Missing description for bNoMsg.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has created a character.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's character has initialized.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's character has loaded.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's character has unloaded.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player charges generator.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's class has been set.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when config has initialized for a player.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's data has loaded.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's data stream info has been sent.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has used their death code.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player deletes a character.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player destroys generator.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player destroys an item.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to check if a player does have door access.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 door Unknown Missing description for door.
3 access Unknown Missing description for access.
4 isAccurate Unknown Missing description for isAccurate.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to check if a player does have a flag.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 flag Unknown Missing description for flag.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to check if a player does know another player.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 target Unknown Missing description for target.
3 status Unknown Missing description for status.
4 isAccurate Unknown Missing description for isAccurate.
5 realValue Unknown Missing description for realValue.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player drops an item.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player drops a weapon.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 itemTable Unknown Missing description for itemTable.
3 entity Unknown Missing description for entity.
4 weapon Unknown Missing description for weapon.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player earns generator cash.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player earns wages cash.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player fires a weapon.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has been given flags.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 flags Unknown Missing description for flags.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has had flags taken.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 flags Unknown Missing description for flags.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to get the entity that a player is holding.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's lock info is needed.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 entity Unknown Missing description for entity.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's unlock info is needed.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 entity Unknown Missing description for entity.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has given an item to storage.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 storageTable Unknown Missing description for storageTable.
3 itemTable Unknown Missing description for itemTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player is given wages cash.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 cash Unknown Missing description for cash.
3 wagesName Unknown Missing description for wagesName.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's weapons should be given.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has been given a weapon.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 class Unknown Missing description for class.
3 itemTable Unknown Missing description for itemTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

A function to regenerate a player's health.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 health Unknown Missing description for health.
3 maxHealth Unknown Missing description for maxHealth.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's health is set.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 newHealth Unknown Missing description for newHealth.
3 oldHealth Unknown Missing description for oldHealth.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player holsters a weapon.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player is given an item.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 itemTable Unknown Missing description for itemTable.
3 shouldForce Unknown Missing description for shouldForce.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has an item taken.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 itemTable Unknown Missing description for itemTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player knocks on a door.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's limb damage is bIsHealed.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's limb damage is reset.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's limb takes damage.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's model has changed.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 model Unknown Missing description for model.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called to modify a player's wages info.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's name has changed.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's name has been cleared.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player picks an item up.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's death sound should be played.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 gender Unknown Missing description for gender.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's pain sound should be played.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 gender Unknown Missing description for gender.
3 damageInfo Unknown Missing description for damageInfo.
4 hitGroup Unknown Missing description for hitGroup.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has been given property.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when an offline player has been given property.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has had property taken.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when an offline player has had property taken.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player punches an entity.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player knocks out a player with a punch.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player throws a punch.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has used their radio.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's ragdoll attempts to take damage.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 ragdoll Unknown Missing description for ragdoll.
3 inflictor Unknown Missing description for inflictor.
4 attacker Unknown Missing description for attacker.
5 hitGroup Unknown Missing description for hitGroup.
6 damageInfo Unknown Missing description for damageInfo.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has been ragdolled.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 state Unknown Missing description for state.
3 ragdoll Unknown Missing description for ragdoll.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's recognised names have been cleared.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's character data should be restored.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 data Unknown Missing description for data.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's data should be restored.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 data Unknown Missing description for data.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's temporary info should be restored.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's property should be restored.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's character data should be saved.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 data Unknown Missing description for data.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's data should be saved.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 data Unknown Missing description for data.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's temporary info should be saved.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

A function to scale damage by hit group.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 attacker Unknown Missing description for attacker.
3 hitGroup Unknown Missing description for hitGroup.
4 damageInfo Unknown Missing description for damageInfo.
5 baseDamage Unknown Missing description for baseDamage.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player selects a custom character option.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player selects a custom character option.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's data stream info should be sent.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's shared variables should be set.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 curTime Unknown Missing description for curTime.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's health should regenerate.

Parameters

# Name Type Note
1 player Unknown Missing description for player.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player should smooth sprint.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 infoTable Unknown Missing description for infoTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's skin has changed.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player's storage should close.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 storageTable Unknown Missing description for storageTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player takes damage.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 inflictor Unknown Missing description for inflictor.
3 attacker Unknown Missing description for attacker.
4 hitGroup Unknown Missing description for hitGroup.
5 damageInfo Unknown Missing description for damageInfo.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has taken an item to storage.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called at an interval while a player is connected.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 curTime Unknown Missing description for curTime.
3 infoTable Unknown Missing description for infoTable.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player has been unragdolled.

Parameters

# Name Type Note
1 player Unknown Missing description for player.
2 state Unknown Missing description for state.
3 ragdoll Unknown Missing description for ragdoll.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player uses a door.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player uses an item.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when a player uses an unknown item function.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called after a player uses a command.

Parameters

# Name Type Note
1 player Player The player that used the commmand.
2 command Table The table of the command that is being used.
3 arguments Table The arguments that have been given with the command, if any.

Return Values

None.

Description

Called just after a player spawns.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called just before a player would take damage.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided

Description

Called when time has passed.

Parameters

None.

Return Values

# Name Type Note
1 No name provided Unknown No note provided